The Fall 2019 offering of the Games Research Seminar will primarily focus on reading and discussing papers published in three venues: The 2019 International Conference on the Foundations of Digital Games, the 1st IEEE Conference on Games, and the 15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment.
Students may enroll for one (1) credit. Although the University lists the course as “variable credit,” the two- and three-credit options are not currently available.
Review of state-of-the-art research projects that explore scientific, technical, and engineering aspects of games.
Identify ongoing issues and debates surrounding the design and development of video games.
Term: Fall 2019
Location: WEB 2470
Date and Time: F / 01:00PM-02:00PM
Instructor: Rogelio E. Cardona-Rivera
Website:
TBD
Syllabus:
Prerequisites:
Graduate Standing in the School of Computing / Entertainment Arts and Engineering Program, or permission of the instructor.
Format:
Seminar.
Textbook:
None. All assigned readings will either be made available by the instructors or by the university library.