CS 7943 - Games Research Seminar

Overview

The Fall 2018 offering of the Computational Games Research Seminar will primarily focus on reading and discussing papers published in the journal IEEE Transactions on Games (née IEEE Transactions on Computational Intelligence and AI in Games). The selected papers will cover computational techniques from artificial intelligence and affine disciplines that advance a research agenda related to game design and development.

Credit

Students may enroll for one (1) credit. Although the University lists the course as “variable credit,” the two- and three-credit options are not currently available.

Objectives

Review of state-of-the-art research projects that explore scientific, technical, and engineering aspects of games.

Expected Learning Outcomes

Identify ongoing issues and debates surrounding the design and development of video games.

Class Details

Term: Fall 2018

Location: WEB 1450

Date and Time: F / 01:00PM-02:00PM

Instructor: Rogelio E. Cardona-Rivera

Website:

https://utah.instructure.com/courses/498763

Syllabus:

Syllabus-F18.

Prerequisites:

Graduate Standing in the School of Computing / Entertainment Arts and Engineering Program, or permission of the instructor.

Format:

Seminar.

Textbook:

None. All assigned readings will either be made available by the instructors or by the university library.

Elsewhere on the Web

Address

Merrill Engineering Building, #3153
50 Central Campus Drive
Salt Lake City, UT, 84112, USA