QED Lab Member Alex Bisberg has had his paper SCOPE: Selective Cross-validataion Over Parameters for Elo accepted for presentation at the Poster Session at the 15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) to be celebrated in Atlanta, GA, USA on October 8th through 12th, 2019. In the paper, Alex presents his work on quantifying “skill” in esports via the SCOPE model, cross-validated on a Call of Duty esports dataset.
QED Lab Member Michael Clemens has had his paper Creativity Support for Novice and Sensory Impaired Users in DAWs accepted for presentation at the Doctoral Consortium at the 10th International Conference on Computational Creativity to be celebrated in Charlotte, NC, USA on June 17th through 21st, 2019. In the paper, Michael presents his research plan for graduate school.
Graduate Computing student and QED Lab Member Michael Clemens has been selected to receive a 2019 National Science Foundation Graduate Research Fellowship (NSF GRFP). Michael is studying how to use musical play to teach computer science to 5th through 8th graders who are vision or hearing impaired. As the oldest graduate fellowship of its kind, the GRFP has a long history of selecting recipients who achieve high levels of success in their future academic and professional careers. This highly competitive fellowship provides the recipient with financial support for three years, over a five-year fellowship period.
The Quantitative Experience Design Lab has been awarded $15,000.00 by Activision | Blizzard in support of the lab's research on Artificial Intelligence and Game Design at the University of Utah.
Rogelio E. Cardona-Rivera, QED Lab Director and Assistant Professor of Computing and Entertainment Arts and Engineering at the University of Utah, presented a "Tech Talk" at the Salt Lake City Public Library Tech Talk Series. The slides of the talk can be found here.
Rogelio E. Cardona-Rivera, QED Lab Director and Assistant Professor of Computing and Entertainment Arts and Engineering at the University of Utah, was invited to participate in a panel on Prospective Cognition and Narrative at the 2019 AAAI Spring Symposium on Story-based Intelligence.
Rogelio E. Cardona-Rivera (QED Lab Director) and R. Michael Young have had their paper Desiderata for a Computational Model of Human Online Narrative Sensemaking accepted for publication at the 2019 AAAI Spring Symposium on Story-enabled Intelligence. The paper presents a set of constraints that computational models ought to satisfy should they purport to represent/encode the cognitive processes involved in online (i.e. during reading/viewing) human narrative sensemaking.
Rogelio E. Cardona-Rivera, QED Lab Director and Assistant Professor of Computing and Entertainment Arts and Engineering at the University of Utah, presented a talk on "Artificial Intelligence Literacy" at the Salt Lake Oasis Weekly Gathering, celebrated in Salt Lake City, UT, USA. The slides of the talk can be found here.
Undergraduate student and QED Lab Member Jennifer Nelson has been selected for participation in the University of Utah's Undergraduate Research Opportunities Program [UROP] for the Spring 2019 semester. UROP provides a $1,500 stipend and educational programming for students who assist with a faculty member’s research or creative project or who carry out a project of their own under the supervision of a faculty member. Jennifer will be working on the Automated Dungeon Mastering project.
Rogelio E. Cardona-Rivera, QED Lab Director and Assistant Professor of Computing and Entertainment Arts and Engineering at the University of Utah, presented a Keynote at the 2018 ACM SIGGRAPH Conference on Motion, Interaction and Games, celebrated in Limassol, Cyprus. The slides of the talk can be found here.
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science game design computer science interactive narrative narrative sensemaking university of utah computational psychology computational modeling laboratory presentation experiment research experience for undergraduates REU cognitive science user interface human-centered computing research artificial intelligence adventure games javascript design engineering research assistant education virtual reality cybersecurity narrative elo machine learning player modeling skill modeling creativity DAWs broadening participation in computing anticipatory thinking panel music keynote