QED Lab Member Alex Bisberg has had his paper SCOPE: Selective Cross-validataion Over Parameters for Elo accepted for presentation at the Poster Session at the 15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) to be celebrated in Atlanta, GA, USA on October 8th through 12th, 2019. In the paper, Alex presents his work on quantifying “skill” in esports via the SCOPE model, cross-validated on a Call of Duty esports dataset.
QED Lab Member Michael Clemens has had his paper Creativity Support for Novice and Sensory Impaired Users in DAWs accepted for presentation at the Doctoral Consortium at the 10th International Conference on Computational Creativity to be celebrated in Charlotte, NC, USA on June 17th through 21st, 2019. In the paper, Michael presents his research plan for graduate school.
Graduate Computing student and QED Lab Member Michael Clemens has been selected to receive a 2019 National Science Foundation Graduate Research Fellowship (NSF GRFP). Michael is studying how to use musical play to teach computer science to 5th through 8th graders who are vision or hearing impaired. As the oldest graduate fellowship of its kind, the GRFP has a long history of selecting recipients who achieve high levels of success in their future academic and professional careers. This highly competitive fellowship provides the recipient with financial support for three years, over a five-year fellowship period.
The Quantitative Experience Design Lab has been awarded $15,000.00 by Activision | Blizzard in support of the lab's research on Artificial Intelligence and Game Design at the University of Utah.
Rogelio E. Cardona-Rivera, QED Lab Director and Assistant Professor of Computing and Entertainment Arts and Engineering at the University of Utah, presented a "Tech Talk" at the Salt Lake City Public Library Tech Talk Series. The slides of the talk can be found here.
Undergraduate student and QED Lab Member Jennifer Nelson has been selected for participation in the University of Utah's Undergraduate Research Opportunities Program [UROP] for the Spring 2019 semester. UROP provides a $1,500 stipend and educational programming for students who assist with a faculty member’s research or creative project or who carry out a project of their own under the supervision of a faculty member. Jennifer will be working on the Automated Dungeon Mastering project.
Rogelio E. Cardona-Rivera, QED Lab Director and Assistant Professor of Computing and Entertainment Arts and Engineering at the University of Utah, presented a Keynote at the 2018 ACM SIGGRAPH Conference on Motion, Interaction and Games, celebrated in Limassol, Cyprus. The slides of the talk can be found here.
The QED Lab is currently recruiting participants who are interested in playing a virtual reality game for science. The purpose of this study is to understand the effect of different types of input devices on VR interactive fidelity. You must be 18 years or older to participate.
The Quantitative Experience Design Lab has been awarded $169,698.75 by the Intelligence Advanced Research Projects Activity (IARPA) via a subcontract through Charles River Analytics to advance the development of a Predictive System for Cyber Hostility using Integrated Computational Models (PSYCHIC).
I am happy to announce that the QED Lab has been selected for the 2018 Summer Program for Undergraduate Research (SPUR), an intensive 10-week research experience at the University of Utah. This means that we will be awarded funds to recruit a student to work with over the summer, from May 23, 2018 to August 3, 2018. If you are interested in learning more about the project, click here.