The Quantitative Experience Design Lab has been awarded $15,000.00 by Activision | Blizzard in support of the lab's research on Artificial Intelligence and Game Design at the University of Utah.
Rogelio E. Cardona-Rivera, QED Lab Director and Assistant Professor of Computing and Entertainment Arts and Engineering at the University of Utah, presented a "Tech Talk" at the Salt Lake City Public Library Tech Talk Series. The slides of the talk can be found here.
Undergraduate student and QED Lab Member Jennifer Nelson has been selected for participation in the University of Utah's Undergraduate Research Opportunities Program [UROP] for the Spring 2019 semester. UROP provides a $1,500 stipend and educational programming for students who assist with a faculty member’s research or creative project or who carry out a project of their own under the supervision of a faculty member. Jennifer will be working on the Automated Dungeon Mastering project.
Rogelio E. Cardona-Rivera, QED Lab Director and Assistant Professor of Computing and Entertainment Arts and Engineering at the University of Utah, presented a Keynote at the 2018 ACM SIGGRAPH Conference on Motion, Interaction and Games, celebrated in Limassol, Cyprus. The slides of the talk can be found here.
The QED Lab is currently recruiting participants who are interested in playing a virtual reality game for science. The purpose of this study is to understand the effect of different types of input devices on VR interactive fidelity. You must be 18 years or older to participate.
I am happy to announce that the QED Lab has been selected for the 2018 Summer Program for Undergraduate Research (SPUR), an intensive 10-week research experience at the University of Utah. This means that we will be awarded funds to recruit a student to work with over the summer, from May 23, 2018 to August 3, 2018. If you are interested in learning more about the project, click here.
I am (always) seeking motivated, curious, and dedicated students to join the Laboratory for Quantitative Experience Design. My areas of interest are computational psychology, artificial intelligence, game design, and interactive narrative. Please view the projects page to see specific examples of the kind of work I am interested in pursuing.
Please email me and be specific as to why you want to work with me. Referencing a
specific project you're interested in helps, but note: if your email to me could have been written by anyone, it is not specific enough and will likely be lost among all other emails.